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  Announcing the GREAT GURHALIAN CUP II  
 
The race is on, again!

This is the event page for the Great Gurhalian Cup Time Attack tournament, taking place on PC/PS2 and Xbox 360 servers starting this January.

Teams of 4 GUARDIANS will compete in head-to-head races in various missions in a bracket-style tournament of 32 teams per server, for a 5-round tournament.

The tournament will begin the first week of January -- check the forums and check back here for official race times, once they are announced! The tournament will continue through February

Registration is open NOW -- check out the official tournament rules posted below, get your team together, and sign up at:

<a href="http://forums.sega.com/forumdisplay.php?f=273">http://forums.sega.com/forumdisplay.php?f=273</a>

SCHEDULE

TBD Once All Brackets Are Filled -- Tournament Begins in Early January!

Stay tuned! Once all teams have entered we will have a random drawing to determine 1st round matchups. Scheduling information will then be posted here & on the official forums, and teams will be able to sign up for an available time slot to race.

RACE LOCATIONS:

The first round will take place in the recently released Rainbow Beast S3 mission. Future maps will be announced as the tournament progresses!

  • ROUND 1: Rainbow Beast S3
  • Round 2: ???
  • Round 3: ???
  • Round 4: ???
  • Round 5: ???

PRIZES

<a href="http://www.phantasystaruniverse.com/community_quests.php?item=GGCIIprizes">Click here to check out full prize listing & images!</a>

TOURNAMENT RULES

1. This is a bracket-style tournament consisting of 32 teams / 5 rounds per server. Matchups will be based on random drawing once all teams are finalized.

2. The first 32 teams to register on each server will qualify. All team members must be level 100+. To qualify, team captains must post the NAME, RACE and CLASS of each member.

3. Teams may have a maximum of FOUR PLAYERS, with the following requirements:
  • Each team may include a maximum of 2 pure fighter types (Fortefighter or Fighmaster)
  • Each team may include a maximum of 2 pure gunner types (Fortegunner or Gunmaster)
  • Each team must include at least 1 pure techer (Masterforce, Fortetecher, Acrotecher)

4. Sol Atomizers, Diamates and Trimates are allowed for all players.

5. Self Buff items, moon atomizers, moon atomizer X, and star atomizers are NOT allowed.

6. No scape dolls are allowed except for techers. Techers are allowed to have 1 scape doll each, and may transfer these to other techers if they wish.

7. Players must use the same race/class throughout the entire race.

8. Alternates may be used, however, once an alterante has played for a team, they are not allowed to play for any other team.

9. Alternates must be the same class as the person they are replacing.

10. Final rewards will be given to players who played the most rounds. If players/alternates played an equal number of rounds the player who played the later rounds will qualify for the rewards.

11. OPTIONAL RULES: We have a number of special options for our most daring GUARDIANS. This is for those seeking a different sort of tournament challenge, and who want to take on the unique challenge of class/race combinations that are “less than optimal” for Time Attack purposes:

I. Players may use Neuman Fighters (fortefighter or fighmaster)! IF a team uses a Neuman fighter, 10 seconds will be deducted from their mission time PER NEUMAN FIGHTER. For example, if a team has 1 Neuman fortefighter and 1 Neuman fighmaster, they will have a total of 20 seconds deducted from their final time for each round.

II. Players may use Beast or CAST Pure Techers (Masterforce and Fortetecher only). IF a team does so, they will have 10 seconds deduucted from their mission time per Beast/CAST Techer. For example, if a team has 1 Beast Masterforce and 1 CAST Fortetecher, they will have 20 seconds deducted from their final time for each round.

12.Any team member on any team who violates any of these rules will auotmatically forfeit their round. Teams will be reminded of rules ahead of each match to ensure players do not have any illegal items, etc. Glitching or exploiting of any kind is also strictly illegal, and will result in a round being forfieted.

 

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